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Jessica Sparrowhawk
Senior VFX Artist
Austin, United States

Summary

With over fifteen years in the game industry, I've worked on numerous projects with a large range of responsibilities. From 2D flash animator, to technical artist, to realtime VFX artist. I've had experience with realtime VFX, flipbooks, shaders, cutscenes, UI, scripts, animation, textures, mockups, web design, and VR/AR. VFX is definitely my passion and what I plan to stick with moving forward. I'm always learning something new and expanding my skillset.

Skills

VFXTechnical artistShadersParticle EffectsOptimizationMobile GamesVRARCutscenesPC Games2D AnimationWeb DevelopmentUIWeb DesignMockupsAdvertisementsLevel DesignPrototypesSound editingBrowser GamesUnity pluginsPromo videosGamer

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Flash
Flash
Maya
Maya
Blender
Blender
EmberGen
EmberGen
Houdini
Houdini
Visual Studio
Visual Studio
After Effects
After Effects
Spine 2D
Spine 2D
PopcornFx
PopcornFx

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